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Kalas baten kaitos
Kalas baten kaitos












kalas baten kaitos

It's worth mentioning that he will sometimes use it on both of his two-in-a-row turns, though, so he can rack up the damage if you don't get any defense cards in your hand. Since Kalas and Xelha both have 200+ HP, it's not really a problem. He can do.oh.about 80 damage with it if you don't use any defense magnus. Giacomo's special attack is not all that dangerous. It gets kind of old after a while, especially since he frequently gets two turns in a row and returns to his starting position in between them. This has an unfortunate side effect of making it take about ten seconds between when his turn starts and when he actually perform his first attack, though. He needs a cooler method of moving about. Obviously, you want to stack your deck so it is predominantly filled with elements that your opponent is weak to, although you won't always know what elements those are without a guide. Xelha is very capable of ripping Giacomo apart, having easy access to water and light AND having a Light-based finisher.with the offset being that she also has several fire/dark magnus that aren't all that helpful (pictured).

kalas baten kaitos

Giacomo is resistant to fire and darkness, but weak to light and water. As you may have guessed based on previous RPG experience, enemies tend to be resistant to some, but weak to their opposites. I have no idea why wind and time are opposites, but they are. There are six elements that come in pairs: fire and water, light and dark, wind and time. I haven't really talked a whole lot about elements yet. I could have transcribed this line, but this is one of the only pictures I could find where Kalas' face looks similar to a human face. Giacomo! You don't know how long I've waited for this moment! Sweet Jesus, that is a huge fucking scythe. Although having said that, one of the sequel's main advantages it that it utilizes the wings aspect much more. Granted, there are plenty of times when the game forgets, but I like that it isn't just an aesthetic thing. I have to say, it's really refreshing that the game remembers that the characters have wings and can, in fact, use them to fly short distances, like to a retreating airship.

kalas baten kaitos

I want to make a penis joke here, but it's just too obvious. There's a set of statues blocking the path that we need Xelha's help to get past.

kalas baten kaitos

So it would really be more in character for Kalas to just run on ahead and leave Xelha to rot, but. We rescued Xelha, and now we're gonna kick wreck Giacomo's shit! and doing a fetch quest for a little brat-thief. Not really sure what that was about yet, but it made a shiny card appear so it's all good.īut then this jerk Giacomo shows up, takes the card, and kidnaps Xelha! And he is also Kalas' archenemy anyway because he killed Kalas' family!Īfter getting some high-yield explosives from the local clinic. Oh yeah, she summoned a remnant of a dark god or something also. This woman has decided that she and Kalas are going to be, like, totally bff even though Kalas thinks she's annoying. We met a mysterious young woman, Xelha, with a mysterious pendant. Who lost a fight with some cats, rendering us amnesiac, because.um.that's how amnesia works. We chose to unite with some blue-haired kid. Hey, remember when I updated this on a regular basis? Yeah, those were good times.














Kalas baten kaitos